Introduction
Mektropolis is not only a game, it is a universe – a Metroverse of diverse and vibrant characters. As their backstories continue to grow, so does the supporting artwork and stories. What follows below are just some of the many examples.
Concept Artwork
All models in the Mektroverse go through painstaking original construction, there is no AI generation here. Each model is lovingly conceptualised, then finessed and finally formed into a playable game piece for the game of Mektropolis.
In-game Models
Drawing on our love of Japanese Mecha, Mektropolis’s most famous characters are the Meks, giant bipedal war machines that stride across the battlefield wastelands of the dark and distant future.
It is easy to forget that in Mektropols, these monster’s stand at enormous scale… some in the range of 30, 40 or even 50 metres high.